Note: If you get "requires FsXPand 8.1.0" in the client, then get the 6 february patch (replacement for the client)įor the use of our black cockpit function, FsXPand reads the battery switch value from the native FS offset, while 3rd party a/c like PMDG use different offsets. To make the remote pilot or passenger have this view, enable Tracking in FsXPand, and direct them to the 3D tracking page at their browser and have them select your session (aircraft name).įsXPand can be used across the internet. For 7.x users, please upgrade to 8.1 first.ĭownload FsXPand patch for P3D-v5 here A replacement for the file in your FsXPand installation folder.ĭownload FsXPand Remote view patch (3d cockpit view Flight Tracker) replacement for your FsXPand.exe Please note: This replacement is only for version 8.1. Contains all previous patches.įsXPand.exe 8.1 replacement here for Microsoft Flight Simulator 2020. Place it inyour FsXPand installation folder. FSX Client (For FSX Acceleration) (updated)įsXPand.exe 8.1.4 replacement here for FsXPand subscribers.WIndows Installer (For FSX Steam Edition and Prepar3d version 3).Simconnect for Microsoft Flight Simulator 2020Ħ4 Bit Lockheed Martin Prepar3D v4 interface FSXFollow is very lightweight and will not affect the performance of your Flight Simulator.
Having the ability to tally alter the world and how things work with a few commands is pretty awesome and it’s great that the new additions from the Service Pack update are so easy to get to grips with.This free utility is required to establish the connection between Microsoft Flight Simulator and your device. It’s great being able to mess around with things like the weather, the terrain and the traffic in the world with just a few simple adjustments.
I wish Microsoft would be more explicit about this and make it easier to find that information out because it took me quite a while to find the solution – thankfully Fly Away was extremely useful in that regard!Īt first I found the SDK updates to be very strange and didn’t really know what to do, after all it took me about a year of slow learning to finally understand how to use the SDK in the first place, but once I got the hang of the command-line interface for the majority of the SDKs provided I found it much easier to start making some changes and enjoying the little updates that have been added in recently.
I found installing the SDK to be really easy as well because I already had the Service Pack installed in the first place, but if you haven’t done that already then you need to install either the Service Pack download or the Acceleration pack before this download will work for you. It’s been a godsend being able to make all of my little tweaks to the world around me using the kit again. The SDK was rendered incompatible when I upgraded to Service Pack 2 though, but thankfully I found the Service Pack update for the SDK on here. However, I’m also a big fan of the editing side of things – even if I’m not great at it – and love to mess around with my own little tweaks and changes that I’ve learned to add in. However, one of the best parts of the simulator is without a doubt the fan-made modifications that add in new features, models and updates to the game – I love seeing such a great community spirit online and with the updates made to FSX in Service Pack 2 like online play I simply had to download it!
One of the best things about FSX has been the amount of updates that have been released in the past – with a few main websites that I check, it’s been great getting all of the Microsoft-made content to keep the game fresh and alive. Is this version of the SDK required for Acceleration or only SP2? Ian Jones Sun, 16:08:41 GMT